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Discussion in 'Q&A' started by Nightshadexx, Mar 23, 2014.
What's a good KTD rate?
Jk like 10-2 or 10-3?
Are you asking for kill over death ratio?
As long as you kill twice as much as you die, then I would consider that a good ratio.
What I mean is:
I dunno, I feel like KTDs in MOBAs aren't exactly a great measure of success. Obviously, you want your team to win in the end, so maximizing kills and minimizing deaths is the most basic strategy, but if you are playing a tank or a support, a KTD might not be the best metric to use. There are many times as a tank I will sacrifice myself to let the carry escape, or if I'm going into a teamfight, and we trade 2 kills for one death, that's a win for me. By the end of the game, my kills might equal my deaths, but my assists are almost always number one. As long as my team has won in the end, then I don't care what my KTD looks like.
I got 30 assists in a Khlint game not too long ago
Hey, anyone knows whether my Level 2 Guild skills would still function? I just left my previous Guild and joined another one. But this Guild has points lesser then 1700, while Level 2 skills requires higher then that. Since I had already bought them while I was at my previous Guild, will they still work? Or will I have to play and increase the rank points?
The last I heard about that is that the skills will work as long as you have unlocked them once and currently are in any guild (regardless of new guild rank). This was some updates ago though.
You can easily check by your movement speed (know hero's base movement speed and compare to the movement speed you have in a match, consider if using support talent).
Yes it works!
Ay so i see this game still going strong