COMPLETE HERO CHANGELOG + NEW HEROES: Persephone and Lunasa

Discussion in 'Announcements' started by zebracow101, Feb 1, 2016.

  1. zebracow101

    zebracow101 Well-Known Member

    1,123
    273
    Dec 26, 2013
    Hero Retake
    [​IMG]
    Anioah – Battle Mage
    Anioah has had some trouble recently, especially when facing mana-less heroes. Also, her kit allows her to protect herself, but not her allies which makes her lack in comparison with other supports. In this update, we have improved Anioah’s skills. She will now have better mana regeneration, AOE damage and will be able to shield an ally.

    • [​IMG]
      Word of Power: Evaporation
      Passive: Anioah’s normal attack will burn 2/3/4/5% of the target hero’s Max mana and restore 2/3/4/5% of her Max mana.

      Anioah sacrifices her spirit energy to damage the spirit energy of another, burn the target up to 90/125/165/195 + 0.1 MPplus 6% of Anioah's current MP in 4 seconds.

    • [​IMG]
      Word of Power: Cleansing
      Anioah sends out a wave of crushing spirit energy in all directions, damaging everyone in its path by 110/160/210/260 + 0.55per levelplus 5% of Anioah’s current MP as magical damage.

      If this skill hits a hero who is losing mana by Word of Power: Evaporation, Anioah will teleport to the target’s back and stun the target by 1 second.

    • [​IMG]
      Word of Power: Protection
      PASSIVE: Restores 1/2/3/4 MP every second to nearby allies.

      ACTIVE: Cost up to 30% of her Max MP to create a shield for Anioah and protecting a nearby ally hero who hasthe lowest HP. The shield will last for 5 seconds if it is not destroyed. The Shield will absorb 70/80/90/100% damage of the Mana cost.

    • [​IMG]
      Power Word: Smite
      Anioah unleashes her fury and slams the ground, damaging all nearby enemies. DAMAGE: 140/200/260 + 1.0per levelplus 2/4/6% of Anioah's Max MP and knocking them back. Magical Defense lowered by: 20% for 10 seconds.

      MOVEMENT SPEED REDUCTION: 20% for 10 seconds.
    [​IMG]
    Elemental -- Migrove
    Migrove is not what you would call a weak hero but he lacks core mechanics. In this update, we provided him with some key features and made his skills more consistent. Migrove will create a lot of jellyfishesto help him control the fight and use his unique abilities against his opponents.

    • [​IMG]
      Tidal Wave
      Migrove harnesses the elements and fires a powerful cone of water, dealing 90/150/210/270 + 0.7 magical damage and slow them by 30% for 2 seconds. If the target is slowed by the jellyfish, it will be stunned for 1 second. Range is reduced to 6m

    • [​IMG]
      Bioluminescence
      This skill can stack up to3 times.
      Cooldown is reduced to 7/6/5/4 seconds.
      Damage is reduced to 50/75/100/125 + 0.3
      The damage is now AOE damage

    • [​IMG]
      Soul Shock
      This skill can now increase the range of all skills from Migrove by 1/2/3/4m

    • [​IMG]
      Shock Field
      Migrove summons jellyfishes in the target area every 0.5 second for 4 seconds.Each jellyfish will deal 40/60/80 + 0.1 magical damage and slow the target by 5% movement speed.Slow effect can stack.
    Hero Balance
    [​IMG]
    Clip Dirtyblade
    We added some damage and shorter cooldowns to Clip to give him more flexible vision control and early game influence.

    • [​IMG]
      Hamstrung
      Damage is increased to 85/115/145/175 from 55/85/115/145

    • [​IMG]
      Ant Sentry
      Cooldown is reduced to 6 for all level from 14 for all level.
    [​IMG]
    Kagax
    We added a bit more movement speed to Kagax and increased the duration of his ult to give him higher fault tolerance.

    • [​IMG]
      Pleasant Misery
      Movement Speed increasing is increased to 2/2.5/3/3.5%

    • [​IMG]
      Fury
      Immortality duration is increased to 4/5/6 seconds.
    [​IMG]
    Balondis
    Balondis is already a very good Guardian in our game, but sometimes he really needs that extra damage to increase his threat and force the opponents to attack him.

    [​IMG]
    Laurelai
    We fixed some mechanism problemswith her first skill and reduced the difficulty a bit from her ult. She will be able to deal more damage and apply more control during a team fight.

    • [​IMG]
      Razor Leaf
      Seeded Target will be always stunned if hit by twice of this skill.

    • [​IMG]
      Beam Cannon
      This skill will also reduce the target’s movement speed by 15%
    [​IMG]
    T’Saad
    It was a bit hard for T’Saad to change his status to offensive or defensive. We reduced the cooldown of his ult to allow him to make earlier changesbased on the game’s situation.

    • [​IMG]
      Soul Eater
      Cooldown is reduced to 80/70/60 from 100/90/80
    [​IMG]
    Kortav
    We added a bit more damage to Kortav. With this change, we aim at making his assassin role easier to play

    • [​IMG]
      Predator
      After using this skill, the next attack of Kortav will deal 60/90/120/150 + 0.5 additional damage.

      We’ve adjusted a series of missile speed for heroes. Skills that deal more damage and provide a greater stun duration are seeing their speed decreased to make them harder to land. On the contrary, speed has been increased for missiles that deal less damage and have less stun duration. With this change, we aim at having a more balanced approach to missiles.
    [​IMG]
    Kuirras


    • [​IMG]
      Acidic Stream
      Missile speed isincreased
    [​IMG]
    Acridix


    • [​IMG]
      Corrosive Secretions
      Missile speed is decreased
    [​IMG]
    Qiu Yuelan
    As an assassin-like fighter, Qiu still needs some help to deal damage. We’ve increased the duration of her doppelganger in order to give her the opportunity to have more than one on the map at the same time. It will be helpful for her when combined with her ult or in long fights.

    • [​IMG]
      Ultimate Rush
      The Doppelganger’s duration is increased to 5 seconds.
    [​IMG]
    Debronee
    We reduced the mana cost of Debronee to make him able to pass through the battlefield more frequently and giving him more presence threat.

    • [​IMG]
      Warpath
      The mana cost is reduced to 60 from 100

    • [​IMG]
      Fate Altered
      The mana cost is reduced to 100/125/150 from 100/175/250
    [​IMG]
    Jombraa
    Like Balondis, Jombraa also needs some damage to make him more of a threat and be useful to his team.

    [​IMG]
    Machry
    Machry’s explosive damage was definitely overpowered, we have reduced the damage a bit to give opponents a chance to counterattack him.

    • [​IMG]
      Dice Attack
      Additional damage is reduced to 10/20/30/40 from 30/40/50/60 Damage Scale is reduced to 0.2 from 0.25
    [​IMG]
    Rockfist
    We reduced the cooldown and mana cost of Rockfist to allow him to use his skills more frequently. Combined with MP cost reduction, it will make him more threatening in team fights.

    • [​IMG]
      Quake
      Reduce MP cost to 50/60/70/80, Reduce CD to 12/11/10/9 from 12

    • [​IMG]
      Crushing Blow
      Reduce MP cost to 60 for all level

    • [​IMG]
      Thick Fur
      Reduce CD from 20 to 20/19/18/17

    • [​IMG]
      Avalanche
      Reduce CD to 60/50/40 from 75/65/55

      EDITED WITH FULL LOG & NEW HEROES
    • image.jpeg
    • image.jpeg
    • image.jpeg
    • image.jpeg
    • image.jpeg
     
    Last edited: Feb 2, 2016
  2. Mutedfaith

    Mutedfaith Well-Known Member

    1,905
    1,582
    Apr 23, 2015
    Well at least that will make her a bit supporty, at the worst she'll be able to give a 6 second bloodfreeze to whoever she pleases
     
  3. NiceMice

    NiceMice New Member.... who likes Tsuns

    314
    766
    Nov 15, 2014
    Holy fuck this is good news.
    Especially Anioah, Migrove and Ant buffs. Sooo goooood.

    And @fireneg your tough daddy got some love kappa
     
  4. Jacke0

    Jacke0 I love Akise

    1,841
    1,287
    May 16, 2014
    Looks nice.
    But
    Bug fixes ? Tutorial ?
    Is that all the new changelog or ?
     
  5. zebracow101

    zebracow101 Well-Known Member

    1,123
    273
    Dec 26, 2013
    nope. this is only the hero balancing log. no news about bug fixes and stuff
     
  6. Nak12345

    Nak12345 Member

    40
    19
    Dec 11, 2015
    Wow cool new hero
     
  7. inzork

    inzork Active Member

    331
    168
    Dec 8, 2014
  8. Leo798(7)

    Leo798(7) Active Member

    451
    197
    Oct 8, 2014
    What did they do to migrove, and have they forgot the existence of Pala?
     
  9. Akise

    Akise no longer Detective

    2,746
    1,182
    Jun 16, 2013
    ANIOAH ANIOAH ANIOAH ANIOAH ANIOAH ANIOAH ANIOAH ANIOAH ANIOAH ANIOAH ANIOAH
     
  10. inzork

    inzork Active Member

    331
    168
    Dec 8, 2014
  11. inzork

    inzork Active Member

    331
    168
    Dec 8, 2014
  12. zupernuz

    zupernuz KING OF B S

    773
    335
    Dec 2, 2013
    Meh... the pics of new hero make me lose appetite to fap fap.
     
    kawaii0230 likes this.
  13. Chloé Owey

    Chloé Owey Star Gazer

    500
    194
    Dec 15, 2015
    Persephone looks fierce with that hair I hope they will be out for lottery the same time as the new frostzel skin if not tough decision.
     
  14. Entropy

    Entropy Well-Known Member

    1,365
    583
    Jun 1, 2015
    Battle mage will ridiculous OP, consider you build her attack speed and Max MP
     
  15. Hector

    Hector Well-Known Member

    758
    334
    Apr 19, 2015
    Nice improvements, im agree rockfist take a piece of cake this time.

    Anioha will be a very versatile hero now and maintain a high level of dmg (maybe the new helm), but still need more boobs :(
     
  16. fireneg

    fireneg RUSSIANS!!!!!@@@@@@ stop trashtalking and gtfo

    857
    766
    Feb 5, 2013
    Yay! They did a goodjob for balancing the toughdaddy. :) :) :)
     
  17. Entropy

    Entropy Well-Known Member

    1,365
    583
    Jun 1, 2015
    And there are no change on Carile Q which is the weakest hero in HOC right now.
     
  18. Mutedfaith

    Mutedfaith Well-Known Member

    1,905
    1,582
    Apr 23, 2015
    Her lag is OP though
     
    Akatsuki, MuRkEr532, Ark and 3 others like this.
  19. Eshende

    Eshende Well-Known Member

    335
    263
    Dec 19, 2015
    Did it mean that at migrove maximum amount of jellyfishes is equal to 3 instead of 6? Or it means that u can use 2nd skill and immediately summon 3 jellyfishes by 3 touches before skill start cd( like harpy or polyphemeous ult)?
     
  20. Ernferie

    Ernferie Active Member

    312
    150
    Aug 21, 2015
    Is this update a troll
     

Share This Page