Things to know: -Assassin, a hero who can deal lots of damage before a person can react usually with invisibility or dashes/blinks -Warrior, a hero who can deal weak or decent damage with melee attacks and can survive longer on the battlefield than other heroes -Markmen, a fighter who can deal lots of damage from a distance, called ranged attacks -Sniper, a hero who can deal damage from really long distances, and can snipe down heroes -Initiator, a hero with a large area of effect abilities usually with about 1 or 2, and will usually have lots of crowd control with it Fighter= A hero who can deal lots of damage without spells Mage= A hero who can deal lots of damage with spells Support= A hero who can help the team with heals, shields and speed ups. They will have lots of stuns or crowd control instead if they don't have none of those. Guardian= A hero who can absorb lots of damage to help out in team fights. Fighters: Ihealryna (Dark Elf Exile): Pricing- Low Role- Markman, Assassin (Fighter) Advantages--- 1. Invisibility + Extra Damage 2. Stun 3. AoE Damage 4. Extra Attack Speed + Extra Movement Speed Disadvantage--- 1. Can be seen with Farseers Potion while invisible 2. Cannot use the ability "Arrow Flurry" and Attack at the same time, or it will disable the ability, but not the cooldown Specializes In--- 1. Backdoor 2. Giving people heart attacks by sneaking up on them 3. Single Target Tips--- 1. While going invisible, of your target has Farseers Potion, stun them first before attacking. This will make sure they don't use anything against you when they see you. If they don't have the Potion, then use your basic attack first and then stun them, because attacking them first will deal more damage. 2. If you are trying to escape someone, and your ultimate is up, use it, it will increase your speed and make you invisible to help you get away. Draeznor (Javelin Warrior): Pricing- Normal Role- Markmen (Fighter) Advantages--- 1. Extra Attack Speed 2. Extra Damage 3. Slow 4. Bleeding (Damage over time) Disadvantages--- 1. Stuns can prevent you from killing the enemy, and they can even kill you first too! Specializes In--- 1. Bush Surprise (Kill someone in the bush really quickly before they can react) 2. Single Target Tips--- 1. Don't try killing multiple people at once, unless your life steal is high and you have enough attack speed. Make sure your target doesn't have stuns too, or else they will stun you and you won't be able to attack! 2. Go for Attack damage first, because you already have extra attack speed. Debronee (Inquister): Pricing- Normal Role- Assassin (Fighter) Advantages--- 1. Cannot be targeted using the spell, "Intensify." (Unless already cast or damage over time) 2. Damage Over Time 3. Extra Blink 4. Extra Jump + Long Distance Damage Disadvantages--- 1. You can still be damaged while using "Intensify." Abilities like Vigelos's "Arcane Missiles" or Acridix's "Corresive Secretions" can still damage you. Nuutt's "Sling" Cana avoid your "Intensify" and stun you also! Specializes In--- 1. Instant Killing 2. Quick Escapes Tips--- 1. Once you go all in using your ultimate and "Warpath," you have no other blinks except your spell "Blink." Be careful of what abilities you choose, because "Blink" has a long cooldown time. If you're gonna kill someone, make sure you are hiding in a bush. 2. When going into team fights, make sure to use your ultimate first, because it's an area damage Kagax (Reborn Tyrant): Pricing- Normal Role- Warrior (Fighter) Advantages--- 1. Cannot be damaged when using ultimate ability, but will instead, when being attacked, will take that amount of damage and heal himself with it 2. Slow 3. Extra Movement Speed when low health Disadvantages--- 1. A lot of his abilities require health to use. 2. Even when using ultimate, you can still get stunned! Specializes In--- 1. Solo fights 2. Chasing after enemies 3. Running away from enemies Tips--- 1. If you are going into a team fight, don't use your ultimate first unless there is a hero with a stun, like Clip Dirtblade's ultimate, which can stun you up to 3 times! 2. Leave immediately when you are low health without your ultimate, it will get you away quickly, because of you passive. Support: Lathier (Grey Witch): Pricing- Normal Role- Initiator (Support) Advantages--- 1. Health and Mana Restoration 2. Extra Movement Speed for both allies and you 3. Slow 4. Stun 5. 2 Area of affect damage Disadvantages--- 1. Extra delays on abilities 2. Healing doesn't come all in at once, but will take time Specializes In--- 1. Sustain in Laning 2. Helping out in team fights Tips: 1. Your abilities "Erosion" and "Killing Field" slows. If you use your ability "Vile Whisper" while your enemy is slowed, it will stun them. 2. When in team fights, aim for the fighters first. Use your ultimate and then use "Vile Whisper," this will stop them from dealing a lot of damage. More coming soon!