Hey everyone. EDIT: please note that some of the content below has been edited with the latest feedback from Sophie. It will be marked in blue. EDIT June 9th: Please note that the release date has slightly been pushed 2 weeks in order to fit in a very valued feature. Release is scheduled in about 2 weeks from now, and may vary depending of the Apple/Google app approval. Here are the most recent news from Gameloft. Sophie gave me permission to share what she told me because we are at a point we "need" to know (thank you Sophie). Tonight, I should have more details on what they have worked on last week. In the mean time, enjoy these insider news! Next Update - Early June: Next update is scheduled for early June 2015 (3-4 weeks from now). They understand the seriousness of the problems and decided to jump directly to the full game update early, skipping the DLC. (1 month only after previous update). As usual, delays for the Apple/Google store release can make this deadline vary couple days. Next Update Major Bug Fixes: Duplicate names when making/joining a game lobby - part of the problem has been fixed on the server Ghost game/desynch - part of the problem has been fixed on the server last weekend. Some other stability issues that makes the game crashes Login bug on Android (should be fixed already as it is a server hotfix) They upgraded and spread their servers on more machines, which should improve the lag Add a warning/accept popup when quitting a lobby (top right x button) Revival Runes will be on a fixed timer : The timer will work like now (CD = current time) but with a maximum of 5 minutes. Some general/hero balancing (Aria/Acridix nerf, etc). About Donovac crash on Android The problem cannot be reproduced anymore by the dev. it should be fixed in the UPD13. If you still crashes directly related to donovac, let us know. About Ranking Exploit Gameloft know who is and who isn't hacking. They are monitoring the leaderboard and systematically ban and remove rank point to every hackers, both on iOS and Android. This process should be completed within the next 1-2 weeks. If you still see hackers or rank exploiters, use the in-game report function to mark them so they they get monitored more closely. About Speed Buff: The speed buff will be changed from "... until there is an enemy within 30m" to ".. until there is an enemy IN VISION within 30m". So, you can still ambush players early game without having the speed buff acting like a free ward. Once you see them (out of the bush, high/low ground, etc), your buff will disappear. About Pick&Bans: The number of pick and bans will be back to 4. About Spectator Mode: I made it clear that rather than adding new content/features, this update MUST be about solving the stability of the game. Though, I have only one feature I would really like to see on this update: Spectator mode. I'll try to get the development roadmap to see when this feature is going to be launched. Stay tuned. This feature will be in UPD13 or UPD14 depending of the development progress. Others: As a side note, I am pushing a lot to have this proposal implemented for normal PVP/FVF/GVG. Yes, I updated the OP to add a solution on GvG. They can still queue against pvp/fvf teams, but at least, they are going to get "similar" skilled players. This will improve greatly the queuing. http://heroesoforderandchaosforum.com/threads/solution-to-normal-pvp-feedback-required.14456/ This feature will require a lot of time to implement. Will be added in the future roadmap (UPD15+) And I already sent them 3 months ago a big changelog idea for balancing the game/items that I would hope to see some ideas implemented. Most of what I proposed are simply number changes, so it should be simple to do. .