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Discussion in 'Ideas' started by Andreea, May 16, 2014.
Nope. Better Suggestion : Consumable Jump Spells Like From Clash Of CLans
I like your idea so I create 2 items that for supporters. With these, supporter will fight more like a supporter, not bruiser anymore. And the game would be verry fun if more invisible heroes participate in
Duplicate Light Staff
Gold: need to be verry cheap, for supporters.
Stat: +100 HP.
+ 2 MP Regen.
Passive: when owner kill 4 enemies soldiers or assist/kill a hero, he gains 1 stack, max 5 stack.
Active: lose 1 stack to put a Shining Light Staff, make a sight for your team for 1 minute.
This item can be upgrade to Duplicate Sunshine Staff
Stat: + 300HP
+ 2MP Regen
+ 200 MP.
Passive: change to 1 stack = 3 enemies soldiers, max 7 stacks
Active: Put a Blazing Staff, make sight for 2 minute and grand an ability to detect invisibility when owner drink far seeing tonic.
Oh, and the Staff is invisible, too. Make your and enemy's team always have to bring at least 1 supporter. Time for Ward destruction!!!!!!
They need to put in a refresher type active on an item. I'd also love to see a blink dagger, that would be amazing
I was going to post something but then I saw how many things were posted and feel as if it will easily be washed out. Lol srry for wasting your time
Well, just a few so-so items
Items (mostly for early game):
Dwarven Mine (75g)
Trap Crafted by Dwarves.
Placed on the map to cause stun to enemies nearby by 0.45 sec. Invisible.
CD: 15 sec
*when buying this item you'll receive three(3) traps, once placed on the map, there's no getting it up back. Instantly Explodes when detecting an enemy nearby. No damage
Ring of well-being (450g)
Ring crafted by child to negate demons.
+2hp regen Aura.+2mana regen Aura. Affects all nearby allies.
*The child might be Lebmont .
Wand of Possession (330)
Wand that shaped out History.
Grants possession to any neutral or enemy soldier. One possession per use.
Effect cost 50% of retaining life of the target.
*Imagine having a troll/goblin on your side . When you still have a possessed creature. possessing another creature will kill the last one Being Possessed. Possible possession: cub(small bear). goblins, trolls, mage, necromancer, enemy soldier .
A messenger bird that was sent to fight.
reveals anything that the bird sees by a slight increase in sight of radius.
Time: 2 mins and 30 sec.
*when hit by a tower the Bird will die instantly. 1hits for ranged Hero, 2 hits for melee. Cannot be killed by neutral/enemy soldiers.
Refresher, that would be quite something. Maybe not as valuable as Dota because HoC's ultimates are rather low CD. But still, imagine that double ant, or double equellia, or douple joombra or ......
Blink dagger.... that would be simply CRAZY. That item alone would change completely the face of the game to an extend that we have barely an idea. Specially if you put it on a 17sec CD like in Dota. The team mobility and escapability would be beyond anything we can see right now in this game. We already have "trouble" to deal with a double blinker inq. what with a full team double blinker?!
A ward wich is like the vision ward (pink ward) from LoL.
-visible for enemys
-lasts until it is destroyed
For supports i want an item like Urn of Shadows that cost for 1,600 you get charges by supporting or killing an enemy.
Effect on ally= HoT
Effect on Enemy= DoT
The traps is a not so good idea. On 5s, if the whole team buys those traps they can place them near each other and chain stun an enemy for 15 x 0.45 seconds. Let's say 7 seconds. That'd be worse than Draeznor Ult. :')
I would like to see some item like King killer.. as we awere king killer increase crit rate and crit damage.. its a booster for fighter talent.. well we need some booster for mage too like increase chance for extra 150% damage from skill (mage talent) and increase the damage of the skill. currently at max we get 10% chance to get 150% damage skill to heroes.. i would like to see few item that can increase the chance and the damage too.. fighter AA damage boost while mage having skill damage boost.. its fair right.. making mage burst damage more effective..
Then we'll also need a Hades for magic damage.
Yea I just rather have no crit rate for mages
- Hunter's Crossbow (Ranged Only)
20 Physical Attack
+10 gold per neutral creature killed
Passive: Your normal attacks fires two magical bolts that deals 30% of your normal attacks as physical damage. (Cannot hit the same target twice) Works only against neutral creatures.
This promotes ranged fighters to jungle.
- Soul of the Crossbow (Ranged Only)
62 Physical Attack
+20 gold per neutral creature killed
Passive: Hunter's Crossbow passive can now work against Heroes and minions. Also when you hit an enemy, your movement speed is increased by 10% for 1 second.
Dirk of Soul Draining
This Item would be useful for hunting and it also synergizes with watcher's whisper. To slow them down while you gain movement speed.
There is an item that already does this
55 Phy. Def
55 Mag. Def
Active: Whenever you are hit by an enemy, it reduces the damage you receive by 10%. It can stack up to 5 times. Lasts 10 sec. CD: 60 sec
Cloak of the dragon blood
85 Physical Attack
Passive: Normal Attacks restore mana equal to 5% damage dealt
Ring of Awakening
Dull divine shield is the Mek version of HoC
Icicle Spear :
40 Physical Attack / 40 Magical Attack (Depending Upon The Champion's Playstyle)
Icicle Sword :
60 Physical Attack / 60 Magical Attack (Depending Upon The Champion's Playstyle)
Active (Unique) - Deal 300 True Damage To The Nearest Enemy Hero Within 15 Meters Of Range
Item Recipe ---> Icicle Spear + Cloak Of The Dragon's Blood
Blessed Ribbon : (Equellia's Key Item xD)
70 Magical Damage
60 Physical Defense
60 Magical Defense
Passive (Unique) - 20 Physical And Magical Defense Aura
Item Recipe : Enchanter's Ring + Aurora's Cuirass
Ruby Dagger :
30% Attack Speed
Sapphire Dagger :
40 Physical Attack
Bloody Dagger :
15% Crit Chance
30% Attack Speed
50 Physical Attack
15% Crit Chance
5% Harvest HP
Passive (Unique) - When The Champion Kills An Enemy, He/She Is Granted 7% Movement Speed And 10% Attack Speed
Item Recipe - Ruby Dagger + Sapphire Dagger + Crystal Dagger (First Item With 3 Ingredients ^_^)
Definitely a DAGON for fighters i know there's the storm cloak but its strictly for mages i'd like to see a 3-2-DAGON combo deb lol