Valkenhound

Discussion in 'Ideas' started by qwerty1124, Nov 30, 2016.

  1. qwerty1124

    qwerty1124 Active Member

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    Class: support
    Physical art: Wolf/Werewolf

    Story: Adopted by Migrove when he was a student in Huffingman's Wizardry Academy, till the day when the experimentation mutated it's cells, making him more aggressive. His howl can be heard throughout the Haradon. Seeking vengence... (sorry, my story sucks, still in progress)

    This hero can change its form to werewolf if his rage is charged. About his rage system, just like the hero harvester. However, it also can charge his rage by just moving around 2rage per second, basic attack and use of its skill can charge 3.

    So let me start with his wolf skill.

    1) Crunch (50/75/100/125), CD 14/12/10/8sec
    just plain damage, but the chance of dealing double damage increases when u level up its skill, (10%,15%,20%,25%)
    2) Stomp (60/75/90/105), CD 6/5/4/3sec
    leap forward and deal damage, can leap through the wall and obstacles.
    3) Howl/Growl, CD 15/14/13/12
    Passive: Growling within 8m enemy physical and magical def state will drop by 3/5/7/9% and has 3/5/7/9% chance to deal 50% of basic damage.
    Active: Howling boost within 8m of allies, increase attach speed 5/7/9/11% and increase healing and mana increase 1/3/5/7 for 10sec

    When his rage is charged to 100, he will transform into werewolf

    1) Mega Punch (50/100/150/200), CD same as wolf state
    Punch enemy 5m back, if hits the wall/enemy/minions/creeps or even allies, will get 1.5sec stun, however allies will only get half of the stun time (0.75sec)
    2) Throw back (no damage), CD same as wolf
    Plain words, throw them over werewolf, just like volibear from leagues of legends, however can throw them over the wall.
    3) ROAR (no damage), CD same as wolf
    Roar at 60degree cone, make enemy terrified for 0.25/0.5/0.75/1sec. Run around like headless chicken.

    ULT: so it can transfrom from wolf to werewolf if his rage is 100. and drain 10 rage per second.
    In werewolf, rather than just typical tanky hero boost their life or def state, i decide to spice this beast a bit.
    Passive: Werewolf HP regeneration increase by 10/20/30hp per second. His skill, channel 3sec and jump up, and strike down like a meteor, within 10meter in radius, 4meter from where it strikes will be knock up, and the rest will be slow down by 50%.

    After rage, it will transform back into wolf, gain 10/20/30% of movement speed for 5secs.

    Still in progress, i never know to create a hero would be this hard, any feedbacks, i will take it. Thanks for reading guys
     
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  2. Someone Out There

    Someone Out There Member

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    Gnar's brother? But less cuter version?
     
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  3. qwerty1124

    qwerty1124 Active Member

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    Yup i am trying to avoid the cuteness animal type character
     
  4. Average Player

    Average Player Da Sassy Owls

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  5. Sadowmancer

    Sadowmancer Miylynn ✿♥‿♥✿ Staff Member

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    A 3 sec cd jump. Please no
     
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  6. qwerty1124

    qwerty1124 Active Member

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    Oh nono, not 3sec jump, he need to channel, just like pantheon ult from league. I remember he takes longer, and i guess i didnt mention his ult range, his ult range would be as far as nutt ult
     
    Last edited: Dec 1, 2016
  7. Sadowmancer

    Sadowmancer Miylynn ✿♥‿♥✿ Staff Member

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    Ah, you should add clarification with it. Sounds pretty good with the meta being heroes with high mobility and jumps. Tho when I think Worgan/werewolf I think fighter.
     
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  8. qwerty1124

    qwerty1124 Active Member

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    My bad, I will update when i have time. This is my rough idea. Most of the heroes we have now are no brainer, even Seake, all he has to do is go in and taunt. Even Lunasa has better kit and require practice (imo) and no, i am so sick of fighters. I want some hero who has lots of CC while do little damage, so they can build tanky. Sorry for my bad english, i havent had my coffee yet
     
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