Welcome to the game bug thread, where we work to make this game bug-free! To improve a game, Gameloft must test all and every possibilities of every features of it and validate the results are as expected. They are doing an amazing job on their side, but sometimes, there are errors or bugs left out in the released app. With our collective experience and testing work force, we have all it takes to report the remaining bugs to them to improve HoC as much as possible. First, lets agree on a common definition of a bug. A bug is an error, flaw, failure, or fault in the game that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. (http://en.wikipedia.org/wiki/Software_bug) If you find some bugs, please report them in this thread by replying to it. Remember that a bug report is effective specially if you include information on how to reproduce it. Without any precise order, here is a starting list. 1- Evistix's stack stun is a single target skills and ignore Smoke Diadem's passive ability. When used on an enemy equipped with Smoke Diadem, that enemy is stunned for the full duration without stunning back Evistix, then it does trigger the Smoke Diadem's cooldown timer for 45 sec. 2- Savaer's Cross slash skill description is incorrectly written. It says it deals 30/40/50/60 + % while it does actually 50/60/70/80+%. The value of the cross slash dmg is fair and balanced. Just change the description for accuracy. 3- AoE skills when casted on an enemy (not dragged) triggers the Smoe Diadem's CD. For example inquisitor's judgement and ultimate when not dragged manually will do the trick. Gambler's stun when not dragged manually, khlint's trap when walked upon, migrove's skills when not dragged manually , etc. 4- Visible cone of erefern's ulti and Anioha's Smite is too small for the effective range 5- Every hero that has a draggable jump (monkey, savaer, etc) can jump out of the map, on the edge of it. 6- When nutt is going Tree top at the same time she is stunned (liek with a Crystal arrow from elf), she can start moving "in the treetop" around the map, sometimes can autoattack, and will get down form the tree at a different place. 7- Ant sentries do not damage or slow trains 8- Lv 40 account can still randomly "level up" once in a while (with no bonus) 9- Kagax's slow (second skill) does not work on train 10- Jombraa may play his ultimate or first skill sound indefinitely if it is interrupted. 11- Valox's Ultimate applies a debuff on the enemy that make him hit 50% more dmg. But the thing is this buff works for ALL DAMAGE (creep, tower, boss, allies, skills, normal attack) for the whole duration of the debuff, i.e. 10 sec. This is incredibly powerful. Either change the wording of the description to say that "all damage will be increased by 50%", or fix the debuff to affect valox only. 12- 12B's passive can increase whispering tablet's level simply by tapping on it repeatedly without the skill having a real effect (no skill is used in reality) like detonating the shield. 13- Savaer: Every damage dealt from any source has a potential to add the mark (passive) on the enemy while the description says "normal attacks" only. Hermetist Cloak, Essence of Labaulan active, DOT tick from his cross slash, etc. 14- The gambler's stun sound can be heard all over the map, even from the enemy gambler while not visible.