Also, since people keep saying that gameloft is releasing only op heroes to make money... Let's go back over the last 12 heroes released and see if they were op when released: Melina: yup Lu Yunfei: yup T'Saad: no Carlie: no Tryptic: no Frostzel: yes Lilit: no Lunasa: kinda Persephone: yes Talmahian: kinda Seake: no Lingyue meng: yes Yes- 5 No- 5 Maybe- 2 Ok so let's look at each and see how gameloft has balanced them: for the heroes that were too strong on release, were they nerfed? For the rest, were they buffed or are they already strong enough? Melina: nerfed (good) Lu Yunfei: nerfed Frostzel: nerfed Persephone: nerfed Lingyue meng: TOO EARLY T'Saad: buffed (good) Carlie: buffed Tryptic: nerfed? (Roll can't pass thru walls) Lilit: buffed Lunasa: already meta Talmahian: already meta Seake: TOO EARLY so -of the "too strong" heroes: 4/5 received a nerf with lingyue being too new -Of the rest: 3/7 were buffed to approximately meta strength, 2/7 were already meta, 1/7 was nerfed? (bad), with seake being too new TL;DR -Gameloft has released about half of the latest new heroes in an op state, with the rest not. -Gameloft has decently adjusted 9/10 of the new heroes (with the exception of tryptic, and with the newest 2 being too new) towards the ideal of "meta" -they have released some straight to lottery or "real money purchase", but they also put seake in the free rotation upon our suggestion, - as a last reminder: it's obvious that Gameloft's vision of "meta strength" is what we might consider "strong". I'd expect most further balancing to be more or less towards where aria is as a standard: on the strong side but not op Agree? Disagree?